The Bestiary tracks every creature you defeat. Reaching a creature's required kill count (from 5 up to several thousand for bosses) unlocks its entry, granting charm points, a permanent stat bonus, and full loot information. Open it from the Bestiary button in the client. Party members in range share kill credit.
Charms are combat effects. Buy a charm with charm points, then assign it to a creature you've unlocked. Each charm can sit on one creature and each creature holds one charm. Removing a charm to reassign it costs your level × 100 gold. Offensive charms trigger a % chance on your attacks; defensive charms trigger when you are hit.
| Charm | Type | Cost | Effect |
|---|---|---|---|
| Dodge | Defensive | 630 | 5% when hit: fully negate the attack (0 damage) |
| Parry | Defensive | 950 | 5% when hit: reflect the damage back to the attacker |
| Numb | Defensive | 550 | 6% when hit: paralyse the attacker for 10s |
| Adrenaline Burst | Defensive | 550 | 6% when hit: +50% movement speed for 10s |
| Void Inversion | Defensive | 550 | 20% on drain: gain mana instead of losing it |
| Wound | Offensive | 630 | 5% per hit: deal 5% of target's max HP as Physical (cap 10k) |
| Poison | Offensive | 630 | 5% per hit: 5% target max HP as Earth (cap 10k) |
| Zap | Offensive | 790 | 5% per hit: 5% target max HP as Energy (cap 10k) |
| Freeze | Offensive | 790 | 5% per hit: 5% target max HP as Ice (cap 10k) |
| Enflame | Offensive | 950 | 5% per hit: 5% target max HP as Fire (cap 10k) |
| Curse | Offensive | 850 | 5% per hit: 5% target max HP as Death (cap 10k) |
| Splash | Offensive | 870 | 5% per hit: 5% target max HP as Water (cap 10k) |
| Abyss | Offensive | 870 | 5% per hit: 6% target max HP as Arcane (cap 10k) |
| Divine Wrath | Offensive | 1350 | 5% per hit: 5% target max HP as Holy (cap 10k) |
| Cripple | Offensive | 550 | 6% per hit: paralyse the target for 10s |
| Overpower | Offensive | 1350 | 5% per hit: deal 5% of your max HP as Physical (cap 10k) |
| Overflux | Offensive | 1350 | 5% per hit: deal 2.5% of your max mana as Physical (cap 10k) |
| Carnage | On kill | 1350 | 10% on kill: 15% of the slain monster's max HP as Physical to nearby monsters |