Convenience systems that are always on for every player — no setup required.
Two consumable scrolls that permanently raise your maximum stats:
Stack effects forever — there's no cap. Drops from endgame boss content (vocation boss-key rooms).
All gold/platinum/crystal coins from monster kills are automatically deposited to your bank balance — they never reach your inventory. Reduces clutter and prevents lost gold.
Triggers on every kill where your character did the most damage. Small drops (under 100 gold total) are silent; larger ones are reported in chat as [Auto Bank] +N gold.
Always on for all players. Other valuables (rare items, gems) still drop normally to the corpse.
Consumable food items that grant a 5-minute combat buff. Eating again refreshes duration. Each food also satiates hunger (4-min HP/MP regen).
| Food | Buff |
|---|---|
| Hearty Rations | +5 sword skill |
| Bright Orange | +3 magic level |
| Forest Stew | +5 shielding |
| Herb Plate | +5 axe skill |
| Spiced Flatbread | +5 club skill |
| Sun Fruit | +5 fist skill |
| Fish Fillet | +5 distance skill |
| Seaweed Stew | +50 speed |