Halera uses 6 character stats on top of your vocation skills. Each one caps at 50 or 60. Stats stack on every action — they're the difference between a fresh-leveled char and a fully-tuned one.
| Stat | Max | What It Does | Max Effect |
|---|---|---|---|
| Strength | 50 | Increases your physical damage (melee, distance, bare-hand combat). | +21.7% physical dmg at 50 |
| Intelligence | 50 | Increases your magic damage (elemental spells and runes). | +21.7% magic dmg at 50 |
| Dexterity | 50 | Reduces your attack interval — you swing/cast/shoot faster. | -25% attack speed at 50 |
| Vitality | 60 | Adds bonus maximum HP as a % of your base hitpoints. | +30% max HP at 60 |
| Spirit | 60 | Adds bonus maximum MP as a % of your base manapoints. | +30% max MP at 60 |
| Wisdom | 50 | Reduces spell cooldown on every cast (group + individual cooldowns). | -25% spell cooldown (soft cap) |
Each point of Strength adds +(1/230) ≈ 0.43% to your physical damage. 50 strength = 50/230 = 21.7%.
Intelligence works the same way but for non-physical damage types (fire, energy, ice, death, holy, earth, arcane, water).
Vitality adds healthMax × (vitality/200) to your maximum HP. At 60 vitality = healthMax × 0.30 = +30%.
Spirit adds manaMax × (spirit/200) the same way. At 60 spirit = +30% max MP.
Important: the bonus is a percentage of your base HP/MP (from level + vocation), so it grows automatically as you level.
Dexterity subtracts (dex/200) from your attack interval. At 50 dex = -25% attack speed.
Wisdom reduces every spell's cooldown — about 1% per point up to 15 (-15%), then with diminishing returns toward a -25% cap. At 10 wisdom = -10%, at 15 = -15%, and beyond that it climbs slowly toward -25%.
| Vocation | Priority Stats | Why |
|---|---|---|
| Knight / EK | STR, VIT, DEX | Physical damage + HP pool + faster swings = melee dominance. |
| Paladin / RP | STR, DEX, VIT | Distance phys dmg + fast shoots + HP for survival. |
| Sorcerer / Druid / Illusionist | INT, SPR, WIS | Magic dmg + mana pool + spam spells faster. |
| Monk | STR, VIT, DEX | Fist combat scales with STR; survivability with VIT. |