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Passive Tree

The Passive Tree lets you shape your character with permanent node choices. Open it from the Passive Tree button in the client. You earn points by leveling: one passive point per level from level 100, up to a lifetime cap of 50 points (reached at level 149). Dying and re-leveling never grants duplicate points.

Node types

Core attributeWhat it boosts
StrengthMelee weapon damage
DexterityAttack speed & weapon skills
VitalityMaximum health
IntelligenceElemental spell damage
WisdomSpell cooldown reduction
SpiritMaximum mana
  • Elemental Damage nodes (Fire, Ice, Energy, Earth, Death, Holy, Arcane, Water, Physical, Life/Mana Drain) — these boost spell damage only. Melee damage comes from Strength and weapon skills, not these nodes.
  • Resistance nodes — reduce incoming damage of each element.
  • Weapon & craft skill nodes (rarer) — Sword, Axe, Club, Distance, Shield, Fist, Magic Level, plus gathering/craft trades.
  • Experience, Loot & Rarity nodes — small bonuses to experience gained, loot quantity, and rare-drop chance.
  • Rare / Very Rare / Mythic versions of nodes grant larger or combined bonuses.

Rules

  • Nodes must connect back to the start of the tree — you can't allocate an isolated node.
  • Points can't be removed one at a time. To recover them, reset the whole tree for level × 250 gold (e.g. 25,000 at level 100), which refunds every allocated point.

Presets & sharing

Save up to 3 build presets, each with its own name, and switch between them freely (as long as you have the points). You can export a build to a shareable code and import someone else's into a free preset slot.

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Server Information

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Players Online: 0/1000
Total Accounts: 240
Total Characters: 462

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