Halera has 4 instanced dungeons. Each runs for 60 minutes, supports parties of 1–5 players, requires a gold fee at entry, and ends when the boss reaches 20% HP (you must clear 80% of the boss to win).
| Dungeon | Boss | Level | Fee | Party | Duration |
|---|---|---|---|---|---|
| Bones | Prince Skeletal | 100+ | 1 cc (10,000 gp) | 1–5 | 60 min |
| Master of Elements | Master of the Elements | 200+ | 2 cc (20,000 gp) | 1–5 | 60 min |
| Forbidden | Forbidden Chevalier | 300+ | 5 cc (50,000 gp) | 1–5 | 60 min |
| Rootkraken | The Rootkraken | 400+ | 10 cc (100,000 gp) | 1–5 | 60 min |
All dungeons require killing the boss down to 20% HP to count as cleared (80% kill requirement).
The entry-tier dungeon. Undead-themed. Drops include Halberds, Royal Helmets, dungeon tokens, and starter Tier resources.
Challenges: Hunter, Finish
Elemental-themed mid-tier dungeon. Notable drop source for the Tier System (Star Inlay Stones and other tier-progression resources).
High-tier dungeon. Knight / undead theme. Drops high-end equipment for endgame builds.
The capstone dungeon. Nature-themed deep-water encounter. Highest-tier loot pool in the dungeon family.